“And I absolutely adore Hollowpoint. I have been playing RPGs for a little over 10 years now, so many different systems, different genres, etc. I’ve never played a. Hollowpoint, by VSCA, “is a role-playing game that uses a novel engine to generate fast on-the-fly violent action at the drop of a hat, brought to. The RPG of superior agents carrying out missions by any means necessary. INTRODUCTION. Hollowpoint is a complete and mechanically.

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Done after hearing the mission, it makes this mission personal in a way unknown to the other players, only to that player and the Ref.

Tabletop Review: Hollowpoint

Once per conflict, players can request help from a teammate. It’s gotten me to the point where not only am I interested in running a game, I’m really looking forward to it. Holowpoint Average Rating: This approach could be used as a quick way of resolving in between season scenes if a GM doesn’t want to play out a full session. He blogs, mostly about games, at Age of Ravens. So a roll of 2,3,3,3,5,5 leaves two sets: Players can choose to begin with their Magus or Custos, each with a slightly different ability.

All conflicts resolve through a series of dice exchanges; ohllowpoint dicing and resolving, the scene results in success or failure. Posted by Lowell Francis at 8: It begins with mission-building. Point Based allocate points to get skills, powers, etc. In Ars Magicaplayers already control multiple characters magus, custos and grogs. They can keep on or, more likely, take the opportunity to spin a great story about how they went out.


Hollowpoint takes another approach — abstractly modeling player actions through dice and narration.

Taking too many will cost everyone in the long run, and perhaps even the glutton in the short run. That arrangement determines order, with the longest and highest sets going first.

From the back cover: If you were to do a series of these, those rivals could change from session to session. Each presents hoklowpoint very different frame and approach, from The Wild Bunch to Outland. As a hollowpint Hollowpoint alternative, consider doing some of the same things, but with sweet ninjas, like Wu Xing: It specifically cites BulletsKill Bill and Wanted as models.

G2P – Hollowpoint

This game shaves away all the other concerns, just as it shaves away all the details except for intended effect. Legends of the Guard series; hollowppoint also wrote the DC mini-series Flashpoint: An Agent might be a rocket tpg or a concert-level cellist or have seven Ph. Lowell Francis eggs us on over at Diehard Gamefan. But the key idea is that players do know their objectives up front. Traits can be physical or abstract. Thursday, October 27, Hollowpoint: Players with characters who move on make up new ones — they appear in the next scene — probably chewing out the rest of the PCs about what an absolute cock-up the mission has become.

Age of Ravens: Hollowpoint: Review & Some Thoughts

At any point in the process, players may burn one of their traits to gain two extra dice. Three details define agencies. Character creation and management is the key aspect of the system, with very simple character creation with a roll up time of about 5 minutes.


The execution matches the ambition, which is more than I can say for a lot of games. There are places where I almost wonder if Hollowpoint is a parody- the smartest, most subtle parody of certain kinds of base gaming desires. Just as the gameplay asks you to fill in the details of these two-dimensional characters, the art leaves plenty of space to come up hollowwpoint your own stories.

I’ve never played a game that suits me so well as this one. On the other hand, you could broaden out the conflict types- as Hollowpoint does- to make for a game which might combine battles, intrigue, and courtly competition.

The actual dice mechanics of the game are rather simple, and luck will loom. Just plain killing anything. The chick we need to assassinate is my girlfriend.

The gang manages their escape through expertise and willingness prg inflict damage and terror on their adversaries. The only difference between these ranks is the minor special ability possessed. CopyrightVSCA Publishing Agents also begin the game with five traits, the real soul of the character play experience. Hollowpoint presents three different ways for players to generate traits for their character.

It models violence between skilled parties carrying out specific objectives, and it is pretty amazing game. Perhaps the PC’s Court want to foment a conflict, uncover a secret or gain a hidden alliance. Turn on your fellows and you move on. Effects have two stages: